The newest update for Blade & Soul is now LIVE! Read through the patch notes for the latest changes.

Blade & Soul: Divine Break is NOW LIVE! Log in now to experience the continuation of the Epic Quest Story, the Force Master 3rd Class Specialization, the new Halcyon Hills dungeon, the Realmtrotter event, the Tropical Treasure Trove, and more!

Act XI: Balance of Power

Travel to the depths of the Divine Realm to stop the spread of chaos that Mushin has left in his wake!

Force Master 3rd Class Specialization—Way of the Lightning

A Force Master wields the elements of fire and ice with deadly results, but with the upcoming release of the Force Master’s third specialization, they’ll now be able to embrace the Way of the Lightning and unleash its destructive power on their foes!

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Tropical Treasure Trove

The Tropical Treasure Trove is filled to the brim with new items—the Cattleya outfit, and the Grecian-themed Demigod (with matching Illusion Weapon), and a series of new Illusion Weapons are also making their debut—plus, the new Clockstopper Pet would love to accompany you on your journeys throughout the realms.

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Two New Events

  • June 24 – July 22

The Lightning Reinforcement Chest and Realmtrotter Events will help you earn many new rewards and items that will prepare you for your journey!

Lightning Reinforcement Chest

With the Force Master Third Specialization making its debut, the Lightning Reinforcement Chest is full of items to help you level up!

Realmtrotter Event

To stop Mushin and restore balance across the Realms, you must prepare yourself to enter the Divine Realm through Act XI. You’ll be rewarded with Realmtrotter Coins for use in the Dragon Express by completing several quests and challenges!

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Items and Systems

Some changes are coming to well-known items and systems in Blade & Soul with the new update—in addition to a new heroic Dungeon, Halcyon Hills, you can expect to see new Legendary Earrings, new Psyches, and more!

Full details can be found in our Items and Systems preview.

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The Blade & Soul: Divine Break update is NOW LIVE! Log in now to pursue Mushin into the Divine Realm and bring an end to his madness!

If you run into any issues with this update, be sure to check the Known Issues thread on the Blade & Soul forums for things we’re already working on. If that doesn’t help, please contact our customer support team for further assistance.

Blade & Soul 6.9 Patch Notes

Contents & Events

  • Act XI of the Epic Quest Story is now available. 
  • The 3rd Skill Specialization for the Force Master Class, Way of the Lightning, is now available. 
  • A new Dungeon, Halcyon Hills, is now available.
  • 2 new events are now available. 
  • New PVE/PVP Earrings are now available.
  • New Psyches are now available

General

  • Force Master "Way of the Lightning" Skill Specialization
    • This new skill specialization is now available to all Force Master characters who have completed the "Legacy of the Hongmoon Clan" quest.
    • See this article for more details.
  • Unity
    • Unity level cap has been increased from Level 150 to Level 180.
    • All bonus stat effects from the Unity System have been slightly increased.
  • Achievements
    • New Achievements are available: 

Name

Description

Class

Points

Title

Juicy Brute

Defeat Jaechun in the Halcyon Hills.

-

10

-

Peachy Mean

Defeat Jaechun in the Halcyon Hills 10 times.

-

10

-

The Fruits of Labor

Defeat Jaechun in the Halcyon Hills 100 times.

-

10

-

You Want a Peach of Me?

Defeat Jaechun in the Halcyon Hills 200 times.

-

10

-

High-Hanging Fruit

Defeat Jaechun in the Halcyon Hills 1000 times.

-

15

-

Journey to the Best

Defeat Jaechun in the Halcyon Hills on Hard Difficulty within 6 min. 50 sec.

-

30

Primate Negater

Monkey Business

Defeat Jaechun in the Halcyon Hills on Hard Difficulty

-

10

Monkey Shiner

Ape Scrape

Use Wind Breaker against Wonkey Gong in the Halcyon Hills on Hard Difficulty 50 times.

-

10

Top Banana

  • Collections
    • A new collection is available:

Monkey Suit

Wukong

+12 Critical Damage +300 HP

Wukong Headpiece

  • Old Honing Oil System
    • With the introduction of the new Honing Oil System, the previous Honing Oil Transmute System will no longer be available.
    • The following items have been removed: Ancient Honing Oil, Small Ancient Honing Oil Chest, Medium Ancient Honing Oil Chest, and Large Ancient Honing Oil Chest.

Events

  • Lightning Reinforcement Chest 
    • Duration: June 24 - July 22
    • To celebrate the release of the Way of the Lightning Force Master Specialization, a free pack will be available in the Hongmoon Store (limited to 1 per account) with the following items:

Item

Qty

Hongmoon Heart - Stage 1

1

Hongmoon Soul - Stage 1

1

Hongmoon Talisman - Stage 1

1

Horizon Belt - Stage 1

1

King Gloves

1

Moonlight Bud

100

Octagonal Gem Chest

1

Shocking Supply Chest*

1

 
  • Shocking Supply Chest* contains the following items:

Item

Qty

Phoenix Bracelet

1

Bloodbane Mystic Badge

1

Harmonic Mystic Badge

1

Archaic Soul Badge

1

Superior Hongmoon Quick XP Charm

1

Magnificent Reputation Charm

1

*Force Master Only

 

  • Realmtrotter Event
    • Duration: June 24 - July 22
    • Reward Redemption Period: June 24 – August 18
    • Event Currency: Realmtrotter Coin
    • Summary: 
      • The event currency can be obtained through completion of Act XI, Login rewards and Daily & Weekly Quests.
      • Completing Act XI will grant 111 Realmtrotter Coins.

Contents

Total Completed

Reward

Qty

Daily Quest

5

Realmtrotter Coin

1

Daily Quest

7

Realmtrotter Reinforcement Chest

2

 

  • Realmtrotter Reinforcement Chest contains the following items:

Item

Qty

Probability

Realmtrotter Coin

2

Guaranteed

Soulstone Crystal

6

Guaranteed to Randomly Receive 1 item

Moonstone Crystal

2

Sacred Crystal

6

Elysian Crystal

2

Legendary Element

1

Chance to Randomly Receive 1 Item

Legendary Jewel

1

Bloodstone

1

Hive Queen's Heart

1

Grand Celestial Steel

1

Blood Rose

1

Hive Queen's Wings

1

Grand Celestial Wings

1

Scarlet Bloom

1

Silver Scale

1

Onyx Scale

1

Elder Scale

1

Transformation Stone

1

Premium Transformation Stone

1

Pet Pack

1

Sacred Vial

1

 

  • Complete the following Daily Quests to obtain additional Realmtrotter Coins:

Date

Dungeon

Quest Name

Realmtrotter Coin

Monday

Hollow's Heart

Horrors of the Hollow

1

Tuesday

Starstone Mines

The Leader of The Pack

Wednesday

Ebondrake Lair

Father Wounds

Thursday

The Shadowmoor

Shadowmoor Rising

Friday

Sandstorm Temple

Bad Karma

Saturday

Ransacked Treasury

Live By the Sword

Sunday

The Drowning Deeps

Roiling in the Deeps

  • Complete the following Weekly Quests to obtain additional Realmtrotter Coins:

Raid

Quest Name

Realmtrotter Coin

Fallen Aransu School

Aransu Has Fallen

3

Snowjade Fortress

The Eternal Champion

3

Hall of the Keeper

Fall of the Machines

1

Hall of the Templar

Templar Tussle

1

  • One additional Realmtrotter Coin (3 for Premium Members) can be obtained from Login Rewards after 90 minutes.
  • Exchange Realmtrotter Coins at the Dragon Express for the following rewards:

Item

Limits

Realmtrotter Coin

Upscale Hat

-

111

Upscale

-

31

Divination Psyche

1 Per Account

15

Sacred Vial

5 per week/account

94

Pet Pack

10 per week/account

32

Legendary Element

-

4

Legendary Jewel

-

4

Octagonal Gem Chest

-

107

Transformation Stone Crystal

-

4

Premium Transformation Stone Crystal

-

94

Hive Queen's Heart

-

4

Grand Celestial Steel

-

32

Hive Queen's Wings

-

2

Grand Celestial Wings

-

7

Silver Scale

-

7

Onyx Scale

-

32

Koldrak Scale

-

3

Special Hongmoon XP Charm

-

27

Superior Reputation Charm

-

14

Legendary Gem Hammer

-

14

Fortune Potion

-

1

  • Jubilant Jackpot Event
    • Jubilant Jackpot Event has now ended.
    • Rewards have been removed from the remaining Jubilant Jackpot Stages 1~10.
    • Jubilant Key can no longer be obtained from Daily and Weekly Quests. 
    • Lion Cub Pet has been removed from the Transmute system.
  • Springtime Training Event
    • The reward redemption period has now ended.
  • Awakened Raid Event
    • The reward redemption period has now ended.

Skills

  • All
    • Hongmoon Points Defense Bonuss Effect for 50 Points will now recover 6% of HP on Resist. 15 second cooldown.
    • Hongmoon Points Defense Bonus Effect for 150 Points will now recover 3% of HP on Resist. 15 seconds cooldown.
  • Assassin
    • All Specializations
      • Changed the PvP modifier to these skills:
        • Viper Fang - 0.35 to 1.5
    • Way of the Serpent
      • Fixed an issue with Paragon Soul Badge equipped where the Liberty effect disappears when both Liberty and Resurgence effects are applied at the same time.
      • Increased Heart Stab damage during Fighting Spirit.
    • Way of the Shadow
      • Fixed an issue with the Wingrise Soul Badge equipped where the Premonition effect disappears when both Songbird and Liberty effects are applied at the same time.
      • Increased Heart Stab basic damage.
      • Increased Lightning Rod damage.
      • Increased Lightning Rod damage with Murderous Intent.
      • Increased Lightning Rod damage during Fighting Spirit.
      • The Divinity Bracelet and Wildsong Bracelet effects now trigger off of Time Bomb, and Choke Bomb and Poison Breath.
      • Updated Songbird Soul Badge so that a successful Heart Stab during Songbird effect will reduce Time Bomb's cooldown by 2 sec.
    • Way of the Phantom
      • Fixed an issue where the Thief in the Night passive effect does not last 24 seconds.
      • Fixed an issue with the Exhilaration Soul Badge, where, when equipped, Phantom's cooldown is not reduced when Night Reaver hits during the Enforcer effect.
      • Fixed an issue where the Thief in the Night passive effect remains active even after the Phantom state is removed by Awaken.
      • Fixed an issue with Phantom where it cannot be used when when the skill is reset.
      • Reduced Night Fury cooldown to 36 seconds when the Night Terror Talent is selected.
      • Reduced Nightmare cooldown to 24 seconds.
      • Fixed issue with Cover of Night cooldown not resetting, reduced cooldown to 45 seconds, and changed to 5 resists over 5 seconds.
      • Fixed issue with Night Gambit cooldown not resetting and reduced the cooldown to 90 seconds.
      • Changed the duration of Phantom from 24 sec. to 12 sec. when the Deep Cut Talent is selected.
      • Added a 25% damage reduction effect while using Phantom when the Deep Cut Talent is selected.
      • Added 4% Attack Power while using Phantom when Vicious Cycle Talent is selected.
      • Phantom Marks will no longer be spent when using Nightmare, Night Mire, Night Snare, Phantom Shuriken, Phantom Shroud, and Phantom Flicker.
      • Changed Night Fury effect to Resist 5 times over 5 sec.
      • Removed the effect that grants 1 Phantom Mark to the Assassin after using Night Fury and Fury Kick. Added an effect that grants 1 Phantom Mark to the Assassin after using Phantom Shuriken, Phantom Shroud, and Phantom Flicker.
      • Excluded Dark Storm in Simple Mode.
  • Blade Dancer
    • Way of the Spinning Storm
      • Changed Skyward Slash to be used as a secondary Approach skill in Auto Combat.
      • Increased Squall damage with Aransu Mystic Badge equipped.
      • Increased Squall damage with Thornbreaker Mystic Badge equipped.
      • Changed Wind Charge effect to increase Critical Damage and added an effect that blocks approaching skills for 6 sec.
      • When the Acrobat Talent is selected, a successful Anklebiter hit after using Evade will prevent the Blade Dancer from being targeted for 1 sec.
      • Changed the PvP modifier for these skills:
        • Giga Sword - 0.35 to 0.7
        • Rising Eagle - 0.45 to 0.3
        • Ascend - 0.45 to 0.3
        • Heavenly Dance - 0.45 to 0.3
        • Hurricane Slash - 0.25 to 0.2
    • Way of the Thundering Blade
      • Changed Thunder Slash to be used as a secondary Approach skill in Auto Combat.
      • Changed Premonition Soul Badge effects to:
        • A successful Fatal Blade hit stacks 3 Premonition effects for 10 sec.
        • Lightning Flash consumes 1 Premonition stack to deal additional damage equal to 1,500% of Attack Power and reduces Flaming Scourge's cooldown by 2 sec. during Premonition effect.
      • Added an effect where a successful Anklebiter hit will Block approaching skills for 6 sec. Added an effect that prevents Blade Dancer from being targeted for 1 sec. after using Evade (ss) when the Acrobat Talent is selected.
      • Changed the PvP modifier for these skills:
        • Giga Sword - 0.35 to 0.7
        • Rising Eagle - 0.45 to 0.3
        • Ascend - 0.45 to 0.3
        • Heavenly Dance - 0.45 to 0.3
  • Blade Master
    • All Specializations
      • Increased the global cooldown to 6 sec. for Blade Storm, Lightning Rod, Blitzblade Scourge, Sundering Sword, and Dual Strike.
    • Way of the Singing Blade
      • Changed Lightning Draw cooldown to not overlap with other skills.
      • Added resist status effect stats to One Strike, Ten Cuts.
      • Changed Courage Soul Badge effects to:
        • Red Moon effect for 5 sec. upon using Sundering Sword, Whirling Scourge. Increases Boss Attack Power by 85 during Red Moon effect.
        • The previous effect of reducing Lunar Slash cooldown by 5 sec. upon using Sundering Sword, Whirling Scourge is now a base function.
      • Increased the damage of Blade Call from 2,400 for 2 sec to 6,000 for 2 sec.
      • Reduced Five Point Strike cooldown from 36 sec to 24 sec.
      • Reduced One Strike, Ten Cuts hit speed from 1.0 sec to 0.7 sec.
      • Enabled One Strike, Ten Cuts to be usable during Spectral Blade.
      • Increased the Lightning Draw global cooldown to 8 sec.
      • Changed the PvP modifier for these skills:
        • Storm Surge - 0.3 to 1.25
        • Five Point Strike - 0.5 to 0.3
    • Way of the Spirit Sword
      • Changed Courage Soul Badge effects to:
        • Red Moon effect for 5 sec. upon using Sundering Sword, Whirling Scourge. Increases Boss Attack Power by 85 during Red Moon effect.
        • The previous effect of reducing Lunar Slash cooldown by 5 sec. upon using Sundering Sword, Whirling Scourge is now a base function.
      • Changed Liberty Soul Badge effects to:
        • Resets Sundering Sword and Lightning Draw after using Dual Strike or Lightning Rod.
      • Increased the additional damage of Dragontongue during Phoenix Wing from 500 to 750.
      • Increased passive damage effect from 5% to 10%.
      • Increased Phoenix Wing damage from 1,200 to 4,800.
      • Reduced Five Point Strike cooldown from 36 sec to 24 sec.
      • Changed the PvP modifier for these skills:
        • Storm Surge - 0.3 to 1.25
        • Five Point Strike - 0.5 to 0.3
    • Way of the Spectral Blade
      • Fixed an issue where Impatience is not stacked when using Ranged Swordfall in Flock of Blades Stance.
      • Changed the PvP modifier for these skills:
        • Storm Surge - 0.3 to 1.25
        • Five Point Strike - 1 to 0.3
        • Blade Storm - 0.5 to 0.3
        • Rising Eagle - 0.4 to 0.25
        • Heavenly Dance - 0.35 to 0.25
        • Ascend - 0.35 to 0.25
        • Spirit Vortex - 0.45 to 0.25
        • Spectral Siege - 0.4 to 0.25
  • Destroyer
    • Way of the Stone Breaker
      • Added Cleave to Silversteel Axe, Thornbreaker Axe, Grand Celestial Axe, Aransu Axe, Raven Axe, and Wrath as a damage option.
      • Added ‘Wrath or Crusher decreases Fury's cooldown by 0.4 sec.’ to the Resurgence effect of Resurgence Soul Badge.
      • The Ancestral Favor Talent reduces Typhoon damage by 40%.
      • Changed the PvP modifier for these skills:
        • Axe Frenzy - 0.35 to 1.4
        • Smash - 0.35 to 0.3
        • Demolish - 0.35 to 0.3
    • Way of the Reaper
      • Increased damage of Execute:
        • Damage per spin: 400 to 1,500
        • Damage of final spin: 1,900 to 6,000
      • Changed the damage of Annihilation:
        • Stage 1: 3,500 damage
        • Stage 2: 9,000 damage
        • Stage 3: 16,000 damage"
      • Increased damage of Galeforce:
        • Without Talent: 1,000 to 1,400
        • With Ravenous Blade Talent (1-1): 1,100 to 1,540
      • Increased damage of Awakened Galeforce:
        • Without Talent: 1,500 to 2,100
        • With Ravenous Blade Talent (1-1): 1,650 to 2,310
      • Resists Stun, Daze, Knockdown, and Knockback for 2 sec. upon using skills during Umbrastomp
      • The Reaper's Wrath Talent decreases the damage of Typhoon, Scar effect by 20% on a successful hit
      • Added 'Eradicate or Axe Slash decreases Fury's cooldown by 0.4 sec.' to the Premonition effect of Premonition Soul Badge.
      • Changed the PvP modifier for these skills:
        • Axe Frenzy - 0.35 to 1.4
        • Execute (base) - 1 to 0.3
        • Annihilation (base) - 1 to 0.3
    • Way of the Iron Will
      • Increased Attack Power of Vanquish by from 8% to 10%.
      • Carnage now deals additional damage equal to 500% of Attack Power.
      • Changed the Prowess effect stack and maximum stack for the Prowess Soul Badge. Iron Knee or Vanquish now stacks 3 Prowess (Max. 10 stacks), whereas they formerly stacked 1 Prowess (Max. 5 stacks).
      • The Shock and Awe Talent has increased Galvanize's (Knockdown) cooldown from 24 sec to 36 sec.
      • Changed the PvP modifier for these skills:
        • Axe Frenzy - 0.35 to 1.4
        • Ram - 6 to 1.25
        • Galvanize - 0.35 to 0.3
        • Steel Strike - 0.4 to 0.3
        • Awakened Steel Strike - 0.4 to 0.3
        • Twin Steel Strike - 0.4 to 0.3
        • Awakened Twin Steel Strike - 0.4 to 0.3
        • Reaver - 0.35 to 0.2
        • Legendary Mystic Badge - 0.3 to 0.25
  • Force Master
    • All Specs
      • Fixed an issue where Phantom Grip is not cancelled upon using Fire Up during Phantom Grip.
    • Way of the Flame
      • Fixed an issue where Fire Sheath is locked.
      • Added cooldown icon to be displayed when Heatwave is used.
      • The Backdraft passive skill has increased incremental Attack Power.
      • The Eternal Flame passive now grants a 10% Damage increase.
      • Removed the Flame Orbit requirement from Fire Dance.
      • Changed the PvP modifier for these skills:
        • Sacred Flames - 0.35 to 1.4
        • Inferno - 0.15 to 0.3
        • Asteroid - 0.35 to 0.6
    • Way of the Frost
      • Reduced Frost Armor effects cooldown to 24 sec. and altered the effect so that it resists Damage and Status Effects for 5 sec.
      • Fixed an issue where Cold Front is locked in Simple Mode.
      • Changed the PvP modifier for these skills:
        • Sacred Flames - 0.35 to 1.4
  • Gunslinger
    • Way of Destruction
      • Fixed an issue where the equipped Primal Force Badge would not increase Critical Hit Damage by 20% after using Tombstone.
      • Changed the PvP modifier for these skills:
        • Sniper Stance - 0.35 to 0.5
        • Juggle - 0.4 to 0.3
        • Upshot - 0.4 to 0.35
        • Quickshot - 0.35 to 0.3
        • Awakened Quickshot - 0.35 to 0.3
        • Unload - 0.25 to 0.23
      Way of the Undertaker
      • Increased Awakened Bullet Storm modifier.
      • Increased the base damage of Bullet Storm with Lead Rain Talent selected from 345 to 685.
      • Increased the base damage of Bullet Storm from 300 to 625.
      • A successful hit of Scorched Earth with the Songbird Soul Badge equipped now triggers the Songbird effect for 6 sec.
      • Changed Premonition Soul Badge’s effect:
        • Darkshot or Bullet Storm reduces the cooldown of Undertaker by 0.5 sec.
      • Changed the PvP modifier for these skills:
        • Sniper Stance - 0.35 to 0.5
        • Juggle - 0.4 to 0.3
        • Upshot - 0.4 to 0.35
        • Darkshot - 0.5 to 0.45
        • Awakened Darkshot - 0.5 to 0.45
  • Kung Fu Master
    • Way of the Dragon Fist
      • Changed Crimson Dragon passive effect to:
        • +5% Attack Power during Crimson Dragon.
      • Increased the base damage of Smolder from 1,000 to 1,450.
      • Changed the PvP modifier for these skills:
        • Eight Talons - 0.35 to 0.75
    • Way of the Flying Kick
      • Increased Azure Dragon attack power during Wind Shear effect.
      • Reduced Wind Gyre effect cooldown while Premonition Soul Badge is equipped.
      • Increased Pivot Kick critical damage buff duration to 15 seconds
      • Changed Azure Dragon passive effect to +5% Attack Power during Azure Dragon.
      • Changed the PvP modifier for these skills:
        • Eight Talons - 0.35 to 0.75
        • Rising Kick - 0.6 to 0.75
        • Sky Kick - 0.6 to 0.75
        • Falling Star - 0.8 to 1.2
    • Way of the Iron Claw
      • Increased Damage for Awakened Iron Paw.
      • Increased Damage for Smite, Strike, and Iron Claw skills when used as part of a Twisted Metal combo.
      • Increased Damage for Smite, Strike, and Iron Claw skills used as part of a Titan Surge combo.
      • Increased Damage for Titan Surge when the Fist of Iron Talent is active.
      • Increased Back Hammer damage.
      • Increased Triple Threat attack power buff.
      • Increased Mystic Chakra, Power Chakra, and Critical Chakra effects.
      • Increased Prowess Soul Badge effects and the maximum number of combos to 3.
      • Fixed an issue where the Titan Ire buff would not apply when Dire Fist was removed while the Prowess Soul Badge was equipped.
      • Increased the Attack Power of Relentless Training attribute's Untamed  from 2% to 5%.
      • The Ruthless Hunger Talent now increases Untamed's Attack Power by 10%.
      • Increased the duration of Titan Stance to 6 sec.
      • Increased the proc chance of the Pack Frenzy items.
      • Changed the PvP modifier for these skills:
        • Eight Talons - 0.35 to 0.75
  • Soul Fighter
    • All Specializations
      • Shadow Dance and Footwork now resist Damage and Status Effects for 1 sec.
      • Changed Windstorm’s first attack to be able to hit enemies with extended Airborne time.
    • Way of Enduring Strength
      • Using Protective Chi while in Idle will not switch to battle stance.
      • Fixed an issue where Focus is not properly reapplied due to latency.
      • Changed Enhanced Chi passive effect to increase Attack Power from 5% to 12% for 8 sec. (from 5 sec.) after using Chi.
      • Increased the Resurgence effect duration to from 10 sec. to 12 sec. when the Resurgence Soul Badge is equipped.
      • Changed Kingfist to increase Boss Attack Power by 70 for 12 sec. on a successful Kingfist hit (up to 2 stacks).
      • Changed the PvP modifier for these skills:
        • Soul Surge - 0.25 to 1.3
    • Way of the Eternal Soul
      • Fixed an issue where 1 Anima stacks when the Ice Helix hits instead of when Ice Helix is used.
      • Changed the PvP modifier to these skills:
        • Soul Surge - 0.25 to 1.3
        • Right Punch - 0.6 to 0.45
        • Awakened Right Punch - 0.6 to 0.45
  • Summoner
    • All Specs
      • Fixed an issue where a Familiar performing Crouching Tiger becomes unavailable during Summoner's Stealth.
    • Way of the Swam
      • Changed the Resurgence effect of Resurgence Soul Badge to ‘5 stacks of Resurgence effect (Max. 10 stacks), +2% Critical Damage for every stack of Resurgence effect.’
        • Changed Hornet Nest (1-2) Talent so that Hornet Nest (Stage 2) will be instantly usable during Stealth and that using Hornet Nest (Stage 2) during Stealth will not remove Stealth.
      • Changed the PvP modifier for these skills:
        • Rumble Queen - 0.35 to 1.2
        • Wild Nettles - 0.25 to 0.2
        • Rumblebees - 0.35 to 0.3
        • Hornet Nest - 0.35 to 0.3
        • Awakened Rumblebees - 0.35 to 0.3
        • Flying Nettles - 0.25 to 0.35
        • Briar Patch - 0.25 to 0.35
    • Way of the Thorns
      • Increased Ivy Poison from Sunflower, Super Sunflower, Awakened Sunflower.
      • Increased Sunflower base damage.
      • Increased Super Sunflower base damage.
      • Increased Awakened Sunflower base damage.
      • Sunflower and Super Sunflower decrease Flying Nettles and Briar Patch's cooldowns by 1 sec. during Premonition effect
      • Changed Sunburst (1-2) Talent to instant-recast skill and stack Daybreak on every recast.
        • Tag Team effect to have a 36 sec. cooldown and be usable when Stunned, Dazed, or Knocked Down.
      • Changed the PvP modifier for these skills:
        • Rumble Queen - 0.35 to 1.2
        • Sunflower - 0.4 to 0.5
        • Super Sunflower - 0.4 to 0.5
        • Awakened Sunflower - 0.4 to 0.5
        • Sunburst - 0.4 to 0.5
        • Flying Nettles - 0.25 to 0.35
        • Briar Patch - 0.25 to 0.35
  • Warden
    • All Specs
      • Changed Deadlock/Safeguard to be used in Auto Combat.
    • Way of the Guardian
      • Blade Ward now grants +12% Attack Power for 10 sec.
      • Changed the PvP modifier for these skills:
        • Pentastorm - 0.35 to 0.75
        • Sonic Strike - 0.35 to 0.3
        • Awakened Sonic Strike - 0.35 to 0.3
        • Sever - 0.35 to 0.32
    • Way of Madness
      • Increased Earth Rend speed when Channon Talent is selected.
      • Changed Earth Rend to knockdown on hit without knockback when the Cannon Talent is selected.
      • Changed the functionality of Blood Ire when the Bloodthirst Talent is selected: A successful hit stacks 5 Demon Blood for 6 sec. and reduces recovery by 8% per stack on an enemy afflicted by the Demon Blood effect.
      • Increased Stormsiege Bracelet effect duration to from 15 sec. to  18 sec.
      • Changed the PvP modifier for these skills:
        • Pentastorm - 0.35 to 0.75
        • Blade Frenzy      0.5         0.4
        • Awakened Blade Frenzy 0.5         0.4
  • Warlock
    • All Specs
      • Fixed an issue where the application requirement tooltip and the actual motion of Siphon do not match.
      • Changed the PvP modifier for these skills:
        • Enthrall - 0.35 to 1.25
    • Way of Distortion
      • Changed the Temporal Reversion Dragoncall effect to '+8% Attack Power for 6 sec. on a successful hit.
      • Changed the PvP modifier for these skills:
        • Bombardment - 0.35 to 0.45
        • Awakened Bombardment - 0.35 to 0.45
        • Dragoncall - 0.3 to 0.35
        • Awakened Dragoncall - 0.3 to 0.35
  • Zen Archer
    • Way of the Lightbringer
      • Changed Resonate effect to '+10% Critical Damage'
      • The Artful Dodger Talent no longer slightly increases the resistance duration of Strafe Left/Strafe Right.
      • Fixed an issue where Ranger becomes unavailable when using Back Tumble while in Simple Combat Mode.
      • Changed the PvP modifier for these skills:
        • Overcharge - 0.35 to 0.6
    • Way of the Windpiercer
      • Storm bolt will default to stage 1 charge instead of doing nothing if skill is charged for less than 0.8 seconds.
      • Fixed an issue with Storm Bolt can be charged while moving.
      • Added Amplify, Storm Bolt, Forward Dash, Longshot to be useable in auto-hunting.
      • Amplify will be used when not on cooldown during auto-hunting.
      • Storm Bolt will be used with stage 1 charge when not on cooldown during auto-hunting.
      • Changed Forward Dash to be available after Flip Shot or when distance from an enemy is over 12m
      • Changed Longshot to be available after Forward Dash.
      • Updated Hawkeye effect so that a successful Storm Bolt or Rapid Fire increases Critical Rate and Critical Damage by 10% for 12 sec.
      • Added ‘A successful Storm Bolt or Rapid Fire hit grants +5%  Attack Power for 12 sec.
      • Changed the PvP modifier for these skills:
        • Overcharge - 0.35 to 0.6

Dungeons 

  • Halcyon Hills
    • Halcyon Hills is a new 6-player Heroic Dungeon that is available for players Level 60 HM 23 or higher
    • Easy and Hard mode are available.
    • There is a small probability of the Merchant of Wonders appearing when defeating the boss on Easy and Hard Modes.
    • You must be Level 60 to enter the dungeon through F8.
    • You must be Level 60 and have completed Act XI to enter the dungeon through open world.
    • The following quests are available:

Name

Type

Gold

XP

Reputation

Rewards

The Holy Orchard

One-Time

28s 67c

3,400

-

 

Operation: Monkey Shine

Daily

6g 50s

34,000

10,620

x1 Jyansei's Supply Chest
x1 Elysian Crystal
x1 Brilliant Radiance Stone Chest
x3 Elder Scale Fragment

Cruel Harvest (Easy)

Dynamic

-

1,000

4,140

x2 Hidden Promises Treasure Chest
x1 Elite Sovereign Core Chest
x3 Elder Scale Fragment

Cruel Harvest (Hard)

Dynamic

-

1,000

4,140

x2 Rare Hidden Promises Treasure Chest
x2 Elite Sovereign Core Chest
x1 Extraordinary Hard Difficulty Dungeon Gold Chest
x6 Elder Scale Fragment

  • The following rewards can be acquired when defeating the Boss:

Rewards

Item

Qty

Probability

Common

Elder Scale Fragment

5~15

Guaranteed

Sealed Halcyon Weapon

1

Chance

Easy


 

Halcyon Earring

1

Chance



 

Rare Element

1

Elder Scale Fragment

1

Jaechun's Energy

1

Sealed Halcyon Hills Treasure Chest

1

Halcyon Hills Treasure Chest

1

Hard













 

Elder Scale Fragment

5~15

Guaranteed

Rare Element

1

Chance












 

Halcyon Earring

1

Jaechun's Psyche

1

Sealed Halcyon Hills Treasure Chest

1

Halcyon Hills Treasure Chest

1

Jaechun's Energy

1

Legendary Champion's Psyche

1

Legendary Conqueror's Psyche

1

Elder Scale

1

Wukong

1

Wukong Headpiece

1

Triple Threat Pet Gem Chest

1

Sealed Hongmoon Master Scroll

1

Sealed Elder Scale

1

Pet Pack

1

Sacred Vial

1

  • Halcyon Hills Treasure Chest contains the following items:

Item

Probability

Storm Speaker Earring

Selection

Legendary Forgekeeper's Psyche

  • The following items are available from the NPCs in Halcyon Hills:

NPC

Item

Cost

General Merchant Sinbi

Dumpling

5s 80c

Healing Tonic

6s

Revival Charm

1s

Unsealing Charm

10s 20c

Key

10s 20c

Forgekeeper Gocho

Repair Tool

6s 10c

  • Reward Adjustment
    • The gold reward for the following Daily Quest dungeons has been reduced.
    • The amount of Fragment rewards has been increased to compensate for the reduced Gold.

Dungeon

Previous (Gold)

New (Gold)

Previous (Fragments)

New (Fragments)

Halcyon Hills

-

6g 50s

-

x3 Elder Scale Fragment

Stonescale Passage

15g

5g 50s

-

x3 Elder Scale Fragment

Hangar 0

14g 81s

5g 30s

-

x3 Elder Scale Fragment

Cathedra Cliffs

10g 17s 80c

5g 10s

-

x3 Elder Scale Fragment

Warped Citadel

13g 74s

4g 58s

x4 Onyx Scale Fragment

x6 Onyx Scale Fragment

Brood Chamber

12g 85s

4g 28s 30c

x4 Onyx Scale Fragment

x6 Onyx Scale Fragment

Dreamsong Theater

10g 40s

3g 56s 60c

x4 Onyx Scale Fragment

x6 Onyx Scale Fragment

The Shadowmoor

10g

3s 20s

x4 Silver Scale Fragment

x8 Silver Scale Fragment

Sandstorm Temple

5g

3g 20s

x4 Silver Scale Fragment

x8 Silver Scale Fragment

Ransacked Treasury

6g

3g 20s

x4 Silver Scale Fragment

x8 Silver Scale Fragment

The Drowning Deeps

-

-

x4 Silver Scale Fragment

x8 Silver Scale Fragment

Hollow's Heart

3g

1g 50s

x10 Blackstone Fragment

x14 Blackstone Fragment

Starstone Mines

2g 52s

1g 50s

x10 Blackstone Fragment

x14 Blackstone Fragment

Ebondrake Lair

-

-

x10 Blackstone Fragment

x14 Blackstone Fragment

Irontech Forge

-

-

x10 Blackstone Fragment

x14 Blackstone Fragment

  • Additional Gold rewards are now available from the following dungeons Dynamic Quests (Hard mode only).

Dungeon

Difficulty

Reward

Halcyon Hills

Hard


 

x1 Extraordinary Hard Difficulty Dungeon Gold Chest

Stonescale Passage

Hangar 0

Cathedra Cliffs

Dreamsong Theater

x1 Hard-won Hard Difficulty Dungeon Gold Chest

Brood Chamber

Warped Citadel

  • Extraordinary Hard Difficulty Dungeon Gold Chest and Hard-won Hard Difficulty Dungeon Gold Chest contain the following items.

Item

Qty

Probability

Extraordinary Hard Difficulty Dungeon Gold Chest

1g

Chance

10g

50g

100g

Hard-won Hard Difficulty Dungeon Gold Chest

1g

Chance

5g

10g

50g

  • Easy mode rewards will remain the same as before.
  • The Steelbreaker
    • The difficulty has been adjusted for The Steelbreaker raid as follows.
      • Lowered REV-A DEV-A's average AP. 
      • Lowered TPK 5000's average AP. 
      • Lowered the HP of TPK 5000's legs / reduced the AoE skill duration.
      • Lowered the HP / average AP of TPK 5000's subordinates. 
      • Lowered Zinji and Hyon's HP and average AP. 
      • Some of the NPC's skill damage and the value of some effects have been lowered.
  • Temple of Eluvium and Nightfall Sanctuary
    • The Enrage timer for the following Temple of Eluvium and Nightfall Sanctuary bosses has been reduced.
      • Flaming Asura
      • Great Thrall
      • Hive Queen
      • The Peacekeeper
      • The Shield Bearer
  • Naryu Sanctum
    • Naryu Sanctum will not be available until further notice as the content is being renewed.

Equipment & Items

  • Consumable
    • New consumables have been added to the Dragon Express Elusive Merchant Hyuntae in Mushin's Tower.
    • New consumable items are available to use in Scarlet Conservatory.

Raid

Item

Cost

Scarlet Conservatory

Conservatory Resurrection Charm

10g

Conservatory Dumpling

10g

  • New Accessories
    • Two new Legendary Earrings are now available: Summation Earring and Concourse Earring.
      • Obtain the Storm Speaker Earring from the new Halcyon Hills Heroic Dungeon and evolve it into Summation Earring using a Halcyon Earring or Concourse Earring using an Ayanka Earring. 
      • Summation Earring and Concourse Earring can be upgraded up to Awakened - Stage 3.
      • Stage 10 or above Summation Earring and Concourse Earring can be swapped by paying a fee.
  • Psyche
    • New Psyches are available.
      • Legendary Champion's Psyche, Legendary Conqueror's Psyche, Jaechun's Psyche, and Legendary Forgekeeper's Psyche.
      • Legendary Champion's Psyche and Legendary Conqueror's Psyche can be obtained from Halcyon Hills Hard Mode or purchased from Dragon Trader Junsorei.

Merchant

Psyche

Cost

Augment Cost

Effect

Dragon Trader Junsorei

Legendary Champion's Psyche

x1 Koldrak Psyche
x1 Jaechun's Energy
x300g

50g
x5 Moonstone
x5 Elysian Orb

Can be used to augment Legendary Soul Shield 1~4
Boss Attack Power 3~15
Critical Damage 51~259

Legendary Conqueror's Psyche

x1 Smoldering Psyche
x1 Jaechun's Energy
x300g

50g
x5 Moonstone
x5 Elysian Orb

Can be used to augment Legendary Soul Shield 5~8
Boss Attack Power 3~15
Critical Damage 51~259

 

  • Other psyches
 

Psyche

Augment Cost

Effect

Halcyon Hills

Jaechun's Psyche

15g
x2 Transformation Stone

Can be used to augment Bracelets
Critical Damage 83~418
Attack Power 3~12

Halcyon Hills

Legendary Forgekeeper's Psyche

100g
x10 Moonstone
x10 Elysian Orb

Can be used to augment Weapons
Boss Attack Power 7~34
Attack Power 5~23

  • Imperial Earring
    • Instead of an Imperial Earring, an Everstorm Regent Chest - Stage 1 Chest will drop when defeating Mazuko in Dreamsong Theater.
    • The sell price has been changed from 100g to 3c.
  • Skypearl/Apex Earring
    • Due to the introduction of new accessories, Skypearl and Apex Earring that can be evolved can no longer be obtained.
    • Instead they have been replaced by a new Skypearl/Apex Earring that cannot be evolved.
    • Existing Skypearl/Apex Earring will continue to function as before.
    • Skypearl Apex Chest can be purchased from the Dragon Trader Junsorei for 100 Hellion Cores, and Dragon Trader Shin Heewon for 120 Moonlight Buds.
    • Storm Speaker Earring is also available from Dragon Trader Junsorei for 250 Sovereign Cores after completing the The Fruits of Labor achievement.
      • Skypearl Apex Chest - Stage 1 has been removed from both Dragon Trader Junsorei and Dragon Trader Shin Heewon.
  • Silversteel Amulet
    • New Silversteel Amulets have been added for the Force Master 3rd Spec from Dragon Express Elusive Merchant Ye Jonsul in Mushin's Tower
  • Soul Shield
    • Soul Shields have changed as follows:

    Soul Shield

    Type

    Class

    3 Set

    8 Set

    Virulent Soul Shield

    Way of the Phantom

    Assassin

    Nightmare, Night Mire, Night Snare Cooldown decreases by 25%.

    Nightmare, Night Mire, Night Snare Cooldown decreases by 25%.

    Slayer Soul Shield

    Intangible Soul Shield

    Scarlet Serpent Soul Shield

    Steel Shadow Soul Shield

    Elite Assassin Soul Shield

    Night Reaver damage amount increased 15% → 90%.

    Night Reaver damage amount increased 20% → 90%.

    Avenging Shadow Soul Shield

    Night Reaver damage amount increased 15% → 100%.
    Dynamic Kick damage amount increased effect has been removed.
    Nightmare, Night Mire, Night Snare cooldown decreases by 25%.

    Night Reaver damage amount increased 20% → 100%.
    Dynamic Kick damage amount increased effect has been removed.
    Nightmare, Night Mire, Night Snare cooldown time has been decreases by 25%.

    Shadow Dragon Soul Shield

    Night Reaver damage amount increased 15% → 110%.
    Dynamic Kick damage amount increased effect has been removed.
    Nightmare, Night Mire, Night Snare cooldown decreases by 25%.

    Night Reaver damage amount increased 20% → 110%.
    Dynamic Kick damage amount increased effect has been removed.
    Nightmare, Night Mire, Night Snare cooldown time has been decreases by 25%.

    Avenging Shadow Soul Shield

    Way of the Serpent / Way of the Shadow

    Dynamic Kick damage amount increased effect has been removed.
    Dynamic Kick cooldown decreases by 25%.

    Dynamic Kick damage amount increased effect has been removed.
    Dynamic Kick cooldown decreases by 25%.

    Shadow Dragon Soul Shield

    Dynamic Kick damage amount increased effect has been removed.
    Dynamic Kick cooldown decreases by 25%.

    Dynamic Kick damage amount increased effect has been removed.
    Dynamic Kick cooldown decreases by 25%.

    Demoncaller Soul Shield

    Way of Distortion

    Warlock

    -

    Dragoncall damage amount increased 20% → 30%.

    Uncanny Soul Shield

    Dragoncall damage amount increased 15% → 50%.

    Dragoncall damage amount increased 20% → 50%.

    Scarlet Scourge Soul Shield

    Dragoncall damage amount increased 30% → 60%.

    Dragoncall damage amount increased 30% → 60%.

    Steel Helix Soul Shield

    Dragoncall damage amount increased 40% → 70%.

    Dragoncall damage amount increased 45% → 70%.

    Uncanny Soul Shield

    Way of the Scourge

    Dragon Helix damage amount increased 20% → 25%.

    Dragon Helix damage amount increased 20% → 25%.

    Scarlet Scourge Soul Shield

    Dragon Helix damage amount increased 30% → 35%.

    Dragon Helix damage amount increased 30% → 35%.

    Steel Helix Soul Shield

    Dragon Helix damage amount increased 40% → 45%.

    Dragon Helix damage amount increased 40% → 45%.

    Steel Bow Soul Shield

    Way of the Windpiercer

    Zen Archer

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 25% → 35%.
    Storm Bolt, Rapid Fire damage amount increased 60% → 65%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 50% → 60%.

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 25% → 35%.
    Storm Bolt, Rapid Fire damage amount increased 60% → 65%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 50% → 60%.

    Scarlet Hunter Soul Shield

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 50% → 55%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 40% → 50%.

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 50% → 55%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 40% → 50%.

    Indomitable Soul Shield

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 15% → 25%.
    Storm Bolt, Rapid Fire damage amount increased 40% → 45%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 30% → 40%.

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 15% → 25%.
    Storm Bolt, Rapid Fire damage amount increased 40% → 45%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 30% → 40%.

    Pathfinder Soul Shield

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 10% → 20%.
    Storm Bolt, Rapid Fire damage amount increased 30% → 35%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 20% → 30%.

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 10% → 20%.
    Storm Bolt, Rapid Fire damage amount increased 30% → 35%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 20% → 30%.

    Serenity Soul Shield

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 5% → 15%.
    Storm Bolt, Rapid Fire damage amount increased 20% → 25%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 10% → 20%.

    Windbolt, Awakened Windbolt, Rapid Shot, Awakened Rapid Shot damage amount increased 5% → 15%.
    Storm Bolt, Rapid Fire damage amount increased 20% → 25%.
    Piercing Rain, Flip Shot, Dead Eye damage amount increased 10% → 20%.

    Steel Paw Soul Shield

    Way of the Thorns

    Summoner

    Sunflower, Super Sunflower, Awakened Sunflower damage amount increased 20% → 40%.

    Sunflower, Super Sunflower, Awakened Sunflower damage amount increased 25% → 40%.

    Scarlet Swarm Soul Shield

    Sunflower, Super Sunflower, Awakened Sunflower damage amount increased 20% → 30%.

    Sunflower, Super Sunflower, Awakened Sunflower damage amount increased 15% → 30%.

    Indivisible Soul Shield

    Sunflower, Super Sunflower, Awakened Sunflower damage amount increased 10% → 20%.

    Sunflower, Super Sunflower, Awakened Sunflower damage amount increased 15% → 20%.

    Steel Bracer Soul Shield

    Soul Fighter

    Way of Enduring Strength

    Iron Shoulder, Dragonfury, Awakened Dragonfury damage amount increased 35% → 45%.

    Iron Shoulder, Dragonfury, Awakened Dragonfury damage amount increased 35% → 45%.

    Scarlet Strength Soul Shield

    Iron Shoulder, Dragonfury, Awakened Dragonfury damage amount increased 30% → 35%.

    Iron Shoulder, Dragonfury, Awakened Dragonfury damage amount increased 25% → 35%.

    Undefeated Soul Shield

    Iron Shoulder, Dragonfury, Awakened Dragonfury damage amount increased 20% → 25%.

    Iron Shoulder, Dragonfury, Awakened Dragonfury damage amount increased 20% → 25%.

     
    • Way of the Lightning Bracelet / Badges Exchange
      • Exchange will be available until July 22.
      • Legendary Stage 10 or Awakened Earrings, Necklaces, and Rings can be evolved to the third specialization through the equipment management system by using a Lightning Emblem. 
        • Purchase Emblems from the Dragon Express for 1 Gold.
      • To change specializations for the Stage 10/Awakened Starbreaker Bracelet and the Stage 10/Awakened Divinity Bracelet, you will need (1) Unrefined Battalion Bracelet that you can purchase from General Merchant Songhyun in Ajanara Monastery for (5) Tranquility Emblems.
      • To change specialization for the Stage 10/Awakened Stormsiege Bracelet and the Stage 10/Awakened Wildsong Bracelet, you will need (1) Unrefined Thundercall Bracelet that you can purchase from Elusive Merchant Hee Gisang in the Emperor's Tomb for (24) Oblivion Fragments or (6) Elder Scales and (8) Oblivion Fragments, as well as a fee of (3) Elder Scales and 70 Gold. 
      • Swap Legendary Wingrise/Paragon/Exhilaration Soul Badges through the equipment management window using a Wingrise/Paragon/Exhilaration Compass, purchased from the Dragon Express for (1) Naryu Silver and 10 Gold. It can be swapped back and forth.
      • Legendary Aransu/Dynasty Mystic Badges can be swapped for an Oscillation Mystic Badge, and Thornbreaker/Groundbreaker Mystic Badges can be swapped for an Escalation Mystic Badge for free through the Dragon Express. This is a one-time exchange.